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Old Aug 27, 2006, 10:50 AM // 10:50   #101
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It annoys me when I've pressed M before a cutscene and the whole screen is filled with the map!
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Old Aug 28, 2006, 05:33 PM // 17:33   #102
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I'd just like to note that if it weren't for the cutscenes, I don't think I would have kept playing Guild Wars long enough to see its true strengths. The cutscenes are what managed to hold my interest in Prophecies mediocre story. I love'em personally. I know the voice acting is horrible and the dialogue is very cliché, but what can I say. I still like it . Keep it around, it's definitely something that helps differentiate Guild Wars from other games.
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Old Aug 28, 2006, 05:48 PM // 17:48   #103
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I wouldn't mind the voice acting if they would sync the animations better and get some decent voice actors. Like get Samuel L Jackson to play one of your customizable henchtmen.

"I'M SICK OF THESE MOTHER<bleep>ING DEVOURERS... IN THIS MOTHER<bleep>ING DESERT!!!!"
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Old Aug 28, 2006, 11:28 PM // 23:28   #104
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Beware Of The Harvest Ceremony
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Old Aug 29, 2006, 03:24 AM // 03:24   #105
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No one seems to have mentioned it yet so:

"- Characters move the lips, it show emotions (intermediate sequences) "
http://guildwars-forum.onlinewelten....d.php?t=108992
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Old Aug 29, 2006, 03:42 AM // 03:42   #106
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"in the run the story one visits old areas, which changed however due to the "bad" influence strongly"

If this means what I think it means, then YAYS!

No more going back to the Jade Sea to find the Luxons still fighting the Kurzicks after you unite them!

No more going back to the Henge of Denravi after the White Mantle capture/kill most of the Shining Blade!

No more visiting Kryta to find that the White Mantle are still exactly the same after you beat the game.

(Yay for the moving lips, too.)
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Old Aug 29, 2006, 03:46 AM // 03:46   #107
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Quote:
Originally Posted by maxpower
Beware Of The Harvest Ceremony
Beware Of The Harvest Ceremony
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